SUPER DO Knuckle (Short pimples)
| Everyone's rating |
[Hardness] Little soft [Performance] Control and Speed to have excellent |
Averages reviews points
- Speed:6
- Spin:5.92
- Control:8.83
- Maximum knuckle effect!
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Grain shape close to a grain high.
Change system table rubber was to maximize the knuckle effect is now complete!
While mercy of the knuckle push and the front and rear of the other party, in a linear trajectory of the attack attack, break out the opponent.
Grain is larger than the Donakkuru.
Change than expected is strong, easy to invite the mistakes of the other party.◆ thickness
Stuck on the medium / shake back, change system of the attack!
Back and reverse expression of ultra-thin / pen, to cut Man!Change 12.25
- Short pimples
Players use SUPER DO Knuckle (Short pimples)
- Knuckles are easy to produce with varied shot control
- Combines pimple defense and soft rubber offense
- Excellent blocking stability
- Easy grain deflection with superior control
- Sponge thickness allows adjustments for different uses
Reviews by user
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Prefrontal heterogeneity (Experience: 2〜3 years) Does everything
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2017/11/17
Currently using this on my shakehand backhand. It doesn't have as much spin as inverted rubber or a spin-oriented short pips, but it has more spin than a variation-type or speed-oriented short pips. It's also easy to produce knuckleballs, and you can do a pips-like cutting short as well. I think the way to play with it is to confuse the opponent by mixing topspin drives and knuckleballs with good placement, then finish the point on the forehand. The one downside is that it's hard to get speed out of it. Other than that, it's fun to use!
All Speed Spin Control Hardness Little hard
Racket recommended use Swat
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HAN YING ☆ (Experience: 4〜5 years) Easy to cut
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2017/10/17
As a chopper, it's easy to add variation between knuckleballs and heavily cut shots.
Close to the table you can hit like short pips
or stop the ball like regular pips.
When you hit it, it tends to come out as a knuckleball
and the opponent ends up catching it in the net.
Easier to use than the Do-Knuckle.All Speed Spin Control Hardness Little hard
Racket recommended use KOJI MATSUSHITA
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Punch (Experience: 6〜10 years) I'm a chopper
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2017/04/10
Switched over from long pips on my backhand and I'm currently using this.
You can chop with the same feel as pips, hit like short pips, and it's easy to add variation to your push, so it really widens your range of play.
The chop is low no matter what — it kills the bounce more than I expected, so even shots I think will go long lose speed and land surprisingly deep.
The ball leaves the rubber quickly but it still grips well, so it's a fun rubber to use.
The push might be a bit harder than with pips, though.All Speed Spin Control Hardness Little hard
Racket recommended use KOJI MATSUSHITA
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Fledgling foreign attack (Experience: 2〜3 years) Recommended for long pips users too!
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2017/03/24
I used to be a long pips user on my backhand, but I switched to this rubber looking for more speed. Of course the speed is faster, there's plenty of variation, and I can produce satisfying shots from pushes all the way to topspin drives.
By changing the sponge thickness, I'd recommend this to both short pips users and long pips users.All Speed Spin Control Hardness Little soft
Racket recommended use Acoustic Carbon
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Alice (Experience: 11〜20 years) It's short pips for the forehand
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2017/02/01
It's short pips on my forehand, but you can play a really tricky style with it.
I used to use Booster SA before, which let me add spin while playing forehand pips.
But this rubber has basically zero spin, so all you can do is muscle through with smashes.
The feeling when you block the opponent's topspin drive with this rubber and kill it dead in two bounces is amazing.All Speed Spin Control Hardness Little soft
Racket recommended use Timo Boll ZLF
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