HEXER PIPS FORCE
[Hardness] Little hard
[Performance] Speed and Spin to have excellent
Averages reviews points
FORCE stands synonymically for energy and strength. Providing a high bandwidth for offensive action your opponents will be forced to play just an underpart in the game. The medium sponge, based on the latest HEXER technology, gets across a maximum of control, whereas the typical HEXER Pips ball jump will lead you to success. The protected 0/90-technology allows you to choose HEXER Pips Force according to your playing system. Lengthwise for more speed and vigour, crosswise for more control when blocking!
- Short pimples
- Product code
Reviews by user
SHIN （Experience：４〜５ years） Balanced complete form of the table software of balance
Sponge hardness is located 40 degrees, but from the one actual hardness sheet or grain is hard felt like the shot feeling is hard.
Since there is a table soft caught but very it takes may be a good rotation, you can also go move from the drive it took the rotation while a table software.
Such a play-based batting of meat that was taking advantage of the momentum and hardness due to the tension can also affect power without any problem.
So easy to arbitrarily necessarily become knuckle There is no issue to some extent also knuckle ball, you can also play wearing a difference in rotation in one piece together with the above-mentioned rotation performance.
Because momentum is good bench is is difficult to control to get used to, but because it is harder ball felt as difficult to float.
Knuckle while there is a rotation performance also easy out, yet also I think that it is balanced rubber of the current of such balance can be called complete form of the table software called out speed.
Tension therefore deterioration speed I think so fast, but because while a high-performance price and cheap about 5000 yen also excellent in a relatively cost performance.
All8/10 Speed9 Spin8 Control5 Hardness Little hard
Racket recommended use Acoustic Carbon Inner
Shumaro （Experience：４〜５ years） Is it perfect for the back table of the stiffer group,
We use in vertical eyes. Nevertheless, the back drive is easy to run and helps when clogged.
As long as the block does not make the wrong angle, it will slide into the other court. Counters and smashes can also speed up without much effort. However, it may be a bit rampage, so it may be necessary to get used to it.
All8/10 Speed10 Spin8 Control6 Hardness Little hard
Racket recommended use LIBERTA SYNERGY PLUS
Yakitori-kun （Experience：１１〜２０ years） Offensive pen table ally
Hexa Pips Force has been using it as a pen table for 5 years.
Even if you try various other rubbers, it will return as a result.
The biggest feature of this rubber is the hardness of the sponge and the strength of the stiffness. You can bang with your own power and hit the counter with confidence.
In addition, the use of unbalanced hexa-pips sheets with a balance-type tension table makes it possible to produce a moderate knuckle that is basically hard to slip. And it doesn't fly on its own, so I think it looks like a pen.
There are three difficulties.
One is that the sponge is hard, so it is hard to rotate the drive. If you could not make an impact with the lower rotation drive, it will be a pretty ball and ball. It will be difficult for people who have a drive haste.
Also, it does not become a knuckle because it does not become a knuckle without permission.
Finally, it is a meaningless rubber unless you have a decent impact. If you don't care about sponge hardness, there are many good rubbers with balance type table software.
People who focus on the table and ride, meet, rally, block, counter are worth considering.
Especially if you shake the counter.
All10/10 Speed8 Spin7 Control9 Hardness Hard
Racket recommended use AQUA BLADE ROUND Ⅰ
Yu （Experience：６〜１０ years） Pretty good table soft rubber
I've used spectrum, blowfish, hexapips and so on, but I think it's probably the best one. Various technologies such as block, drive, half volley, chiquita, etc. are easy to do. However, it is still difficult for beginners to use it, so I would recommend it to intermediate and higher players.
All10/10 Speed8 Spin10 Control8 Hardness Little hard
Racket recommended use Fukuhara Ai FL
Triangular goddess gods （Experience：２〜３ years） Other than control good
I am using it on the back side as a sideways eye. With ball striking, the ball enters stably, it is also easy to meet with meat and there is speed. The drive also rotates firmly, and knuckles are inferior compared to Morrist etc but can be put out. However, I felt it was for medium to advanced people because I do not have control.
All9/10 Speed8 Spin7 Control5 Hardness Little hard
Racket recommended use Innerforce Layer ALC
Okay. （Experience：４〜５ years） Unaccustomed
I started table tennis for the first time in 30 years.
Thirty years ago, there was still little table rubber, was it PF 4-652? Although I was using, this time Andro was using the rubber which is said to be the maker's tension which you can not hear, but it jumps anyway!
I was doing haste in front of us, but after applying this rubber, no smashing entered at all. I will not catch the ball too fast so I will not lift the drive and I am worrying what it is.
It is a smash told not to enter earlier, but when you enter a partner coat, you can hit the ball so fast that the opponent can not move at all.
Of course the block is also fast.
But I thought that it was a difficult rubber anyway.
All8/10 Speed10 Spin6 Control6 Hardness Little soft
AyumuT.T （Experience：４〜５ years） Recommended for those who want to decide soon the game
The attack against the ball to decide in one shot is a big satisfaction. Because it takes even rotation, it will be boosted also under rotation. However, you must have and because the bounce too will rally against technology.
Rubber gradually in terms of going through will have warped. Also, I just also anxious speed of rubber degradation.
All8/10 Speed9 Spin6 Control5 Hardness Little hard
Racket recommended use FIRE FALL AC
20 points are added in the post. You can replace it by Amazon Gift Card worth $5.00 with 1000 points.