HYBRID MK
Everyone's rating |
[Hardness] Little soft [Performance] Control and Spin to have excellent |
Averages reviews points
- Speed:8.46
- Spin:9
- Control:9.43
-
Reviews of HYBRID MK. Players who use Rubber evaluate various points such as hardness of the sponge, speed, control, spin, and feel at impact thoroughly.
- Pimples in
Specifications
- Producer
- TIBHAR
- Product code
- TR173018
Players use HYBRID MK
Reviews by user
-
-
digging man (Experience:11〜20 years) German Tenergy Verified Purchase
-
I used it on the back side. In a nutshell, it's the German version of Tenergy. It is easy to handle and has rough German rubber.
It feels very soft, so it is recommended for hard rackets and the opposite side of hard rubber. I think it is especially suitable for the back side of the fore adhesive.
As it is based on the hybrid K3, it is very easy to hit downwards. In addition, it is easy to do Chiquita Counter because it has a sense of grasping. Although it felt soft, the block was stable. If you feel K3 is a little hard, I think it will be easier to transition.
However, you need to get used to it because it has a unique shot feeling like hitting with a sponge. Especially Tsutsuki was over until I got used to it.All Speed Spin Control Hardness Soft
Racket recommended use C-Hack
-
-
-
Gengar (Experience:6〜10 years) Outstanding counter performance Verified Purchase
-
I hit the Harimoto innerwear with MAX. Weight is 49.5g
The rubber as a whole is fairly hard, but I felt the softness of the sheet at the time of the pile-up and it didn't fly as much as I thought it was sticky.
It does not fly more than Tenergy 05FX with a light hit.
The weight of the ball comes out in the drive, but it is not so much that it can be hit with one blow, so it is suitable for rally type.
In addition, it is easier to hit the downward rotation, and it is better to believe in the rubber and swing it slightly forward rather than swinging upward.
The sense of stability of the block and counter is excellent because it does not fly. It's also easy to drop the loop a little and loop it back. If you use it in the fore, I think that you can let the opponent hit and go all on the counter.
However, the meat system was not good enough. It is a rubber that needs to be hit with rotation in everything, but Tenergy 05 has better rotation performance.
I think Tenergy 05FX, which is easy to counter, has a reduced amount of rotation, and has a little higher speed, is close.
Since the seat is quite soft, I thought it would be better to match it with the outer racket.All Speed Spin Control Hardness Soft
Racket recommended use Tomokazu Harimoto Innerforce ALC
-
-
-
Tomoyan (Experience:4〜5 years) easy to use in all Verified Purchase
-
I tried it out immediately because it was a new Tiber product produced by Kenta Matsudaira. The sponge hardness is 48 degrees, but it is easy to control because the sheet is soft and it has good ball retention, so it is easy to rotate. The arc of the drive was easy to go up, and there were many over mistakes depending on how you hit it. I think it fits the back side too. It felt very similar to Tenergy 05fx. I think that everyone will receive it with a good rubber in terms of cost performance.
All Speed Spin Control Hardness Little hard
Racket recommended use ALLROUND EVOLUTION
-
-
-
Ryo 25 (Experience:11〜20 years) Verified Purchase
-
It is softer than the written hardness and easy to use.
I think it fits the rally type without any habits.All Speed Spin Control Hardness Soft
Racket recommended use Innerforce Layer ZLC
-
-
-
ordinary person (Experience:6〜10 years) Verified Purchase
-
Thickness: MAX
In terms of hardness including sponge and seat, it feels like MK < MX-S < MX-D. Never used the MX-P, sorry...I think that there is no difference in foreplay compared to MX-S. It is an impression that it flies upwards when you hit an anti-up drive. Even in the case of downward rotation hitting, it was an impression that it was caught well and lifted. However, I felt that it didn't go as well as I thought if I hit the ball rather than rub it...
The counter is very easy to do and fits thanks to the arc! I think that using the opponent's rotation as it is rather than rubbing yourself will return with a very beautiful trajectory.
If it's a backhand, it's a minute that doesn't have power? I found it easier to use.
Overall, if you can adjust it to the extent that it does not go overboard, the arc will appear, so it will be an image that goes deep! I think that it is quite easy to use for those who play by spinning.
Conversely, people who hit more often than rub may find it difficult. I felt it was soft, so I think it might fall off if you hit it hard, so I don't think it's suitable for people who think they have a strong impact...Do junior high school students feel a little stiff? If you're in high school, I think you'll be fine.
You can refer this if you like.All Speed Spin Control Hardness Little soft
Racket recommended use OVTCHAROV Innerforce ALC
-
-
-
Misoka (Experience:6〜10 years) Easy to use
-
It was softer and easier to use than I thought!
I thought it was a rubber that ``wins in games'' because it is so stableAll Speed Spin Control Hardness Little soft
-
-
-
Butch (Experience:4〜5 years) The best rubber for backing!!
-
I use it at the maximum thickness for the back of the Inner Force Layer ALC. Hybrid MK is especially recommended for the back! Thanks to the soft sheet on the sponge with just the right hardness of 48 degrees, all techniques are easy to do. When you rub it with the sheet, it spins a lot, and even if you hit it with a bouncing shot, it doesn't fall and the ball goes strong. Hybrid MK is in the category of low-bouncing rubbers among today's tension rubbers, so I like how it fits just right without going overboard! Another plus point is that it has a long lifespan.
All Speed Spin Control Hardness Little soft
Racket recommended use Innerforce Layer ALC
-
Related rubber
Rubber
Producer
Type
Racket
Producer
Grip
Review Ranking
-
Get the Amazon gift card at a Review!
20 points are added in the post. You can replace it by Amazon Gift Card worth $5.00 with 1000 points.